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Advice for Students / 8: Finding a Supervisor
2May 1, 2013 by The Geek Anthropologist
This post is the second of a series of two about defining a master’s degree research project and finding a supervisor. Read the first part about initial steps to follow here. Also have a look at Melissa Venable’s Should You Get a Master’s Degree? to learn about other important elements to consider.
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Are You Game? Not All Screens Lead to the Evils of Gaming Addiction
3April 29, 2013 by The Geek Anthropologist
This article is a contribution by Jennifer Lewis.
We humans are a complicated lot. On one hand, we like to probe mysteries and strive to solve puzzles but on the other, we do like to be able to put things into neatly formed compartments so that we can classify them. Once we have a name and a label, we can file them away in the filing cabinet of our brain and, ostensibly, move on to the next idea.
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I’m taking a class with 7000+ people
11April 16, 2013 by The Geek Anthropologist
And I love it.
You’ve heard of MMORPGs (Massively Multiplayer Online Role-playing Games) like WOW or Eve Online. But do you know what a MOOC is?
It’s a Massive Open Online Course in which thousands of people from all over the world take part. For two weeks now, more than 7000 of us have been connecting over our class’s theme: Gender Through Comic Books.
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Advice for students / 7: So, you want to get a master’s degree?
2April 15, 2013 by The Geek Anthropologist
You’re interested in a topic and you’d like to start a master’s degree to be able to explore it. Great! But where to begin?
Before you start filling out applications for universities, there are two very important things you need to do, the first of which I’ll address today and the second in a coming post.
1. You need to clarify what you’ll work on;
2. Decide whom you want to work with.
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Mapping Out Research on MMOs: why researching video games matters
5April 8, 2013 by The Geek Anthropologist
Many graduate students, professors and researchers have been studying MMOs (Massively Multiplayer Online Game) in recent years. They have approached various games and explored very diverse questions related to identity, collaboration, expertise, performance, religious experience, character building, impacts of game-play in day-to-day life, etc.
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There’s still time!
4April 2, 2013 by The Geek Anthropologist
You can still submit your proposal for the panel Nick Mizer, myself and other colleagues are planning for the American Anthropological Association (AAA) 2013 annual meeting. Check here for more information on the panel about geek anthropology and send your proposal before April 10th!
We look forward to hearing from you!
- The Geek Anthropologist
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Connecting the dots towards a Geek Anthropology
6March 27, 2013 by Nick Mizer
Hey everyone, I’m Nick Mizer. Marie-Pierre has graciously allowed me to contribute to this blog and share my excitement for the topic of geek anthropology and our plans for an upcoming conference session on the topic. I’m currently wrapping up my last semester of PhD coursework, and will be writing my dissertation on Dungeons & Dragons. I’ll also be presenting on geek culture at next week’s Popular Culture Association conference in DC, so if any readers of the blog will also be there, I’d love to meet!
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Spring Cleaning and Series!
6March 25, 2013 by The Geek Anthropologist
After 7 months of blogging, I’ve decided to create a page where posts are conveniently grouped into series. I am hoping this will allow readers to sort through the contents of the blog more easily, as I have already published a little less than 80 posts and hope to keep doing so.
Not all posts that were published on TGA were grouped on this new page: I chose the ones I felt were most closely related to the aims of this blog and offered denser and more anthropological reading material. So feel free to research the site or scroll down to see everything that was published so far.





