Marie-Pierre Renaud – Founding Editor
As a graduate student of sociocultural anthropology in Laval University (Quebec city), Marie-Pierre specializes in native studies and has written her master’s memoir on Healing Our Spirit Worldwide, an international indigenous healing movement. Her fields of interest include reconciliation processes, contemporary indigenous art, healing and decolonization movements, and popular culture, particularly geek culture. She has spent the last two years investigating the fake geek girl debate and the participation of women in geek culture. Her current projects include the Geek Girl Survey and closer examinations of science-fiction. To learn more, see her About.me page or read From Science-Fiction to Anthropology: There and Back Again. Contact Marie-Pierre on Twitter @ or by email at firstname.lastname@example.org. Find her on Linkedin and Academia.edu.
Emma Louise Backe – Managing Editor
Emma is a Master’s student in Medical Anthropology at George Washington University, where she is also pursuing a certificate in Global Gender Policy. She is interested in the ways that gender constructions and norms inform public health initiatives and international development, particularly in regards to women and girls’ reproductive and sexual health. She is currently conducting fieldwork in Washington D.C., but after graduating from Vassar College with a degree in Anthropology and English, she served as a Peace Corps volunteer in the community health sector of Fiji. Her scholarship is also dedicated to making anthropology public and using geeky mediums like science fiction to demonstrate the continued salience of cultural sensitivity and reflexivity in popular culture and political contexts. She can be reached via Twitter @EmmaLouiseBacke or by email at email@example.com.
Nicholas J. Mizer – Editor
Dr. Nicholas Mizer is a multi-classed anthropologist / folklorist / performance studies scholar. Although much of his work focuses on tabletop role-playing games, he thinks that studying geek culture in general has a lot to offer to human understanding, from thinking about modernity and consumerism to the importance of imagination and wonder for what it means to be human. He has some manuscripts and talks posted at his academia.edu page, and can be contacted at firstname.lastname@example.org. To learn more, read Nicholas’ introductory TGA piece, “Just to Vex and Be Vexed in Return.
Rayna Elizabeth – Contributor
Rayna was named after the android from the original Star Trek series. She is currently an undergrad student at York University in Toronto, focusing on degrees in both anthropology and psychology. The human story has always fascinated her, especially when it comes to exploring life through imagination. Her anthropological interests include death studies, human factors in space, classism, ethics, and science and technology studies. As a singer-songwriter, she tries to incorporate her ideas in order to express them through a musical medium. She is also a gamer and loves everything sci-fi and fantasy. Feel free to contact her anytime @raynaelizabeth or by email at email@example.com. You can also visit her personal website and tumblr. Read her introductory piece, Bones, Betazoids and Battleaxes: Life and Times of an Anthrogeek to learn more about her.
James Moar – Reviewer, Contributor and Community Manager
Nicolas Lalone – Contributor
Nicolas LaLone (the other Nick) is a PhD Candidate in Information Science and Technology at Penn State University. Additionally, Nick earned a Masters Degree in Sociology from Texas State University. While Nick is not an Anthropologist, his work on the impact of culture on the entertainment media is highly relevant to the area of Geek Anthropology. His primary topics of inquiry are multi-disciplinary and intersectional. This is a fancy way of saying that he tries to encapsulate as many different perspectives into his work as possible. At the moment, Nick is involved with a citizen science project called Aurorasaurus, a study of differing strategies in Online and In-Person Settlers of Catan, and the changes in rhetoric around the concept of whiteness in video games from the perspective of white nationalism. Finally, Nick is working with a company named Nerd Kingdom on a project “titled” The Untitled Game. This project is an attempt to create a voxel-based game that researchers, fans, modders, modelers, and programmers can all engage as equals. Nick believes that Geek Culture is primarily a study of consumptive patterns and technological literacy. Most of his work will reflect those beliefs. Nick’s work can be found at a number of places including: BeforeGameDesign, Google Scholar, and his web portfolio. Nick can be contacted through a variety of means but almost always around a Twitter Client of some kind or another @. He can be reached by email at firstname.lastname@example.org.