All posts by Nick Mizer

About Nick Mizer

Although much of my work focuses on tabletop role-playing games, I think that geek culture in general has a lot to offer for anthropological study, from understandings of modernity and consumerism to the role of the imagination and wonder in the midst of those more “serious” trends. As I explore these things, I find myself straddling the borders between anthropology, folkloristics, and performance studies.

Get Excited and Buy Things

Get Excited and Buy Things

“If geek culture is defined by “the method of consumption,” then the part of identity that deals with our access to the means of consumption, class, has a defining relationship to geek identity. That relationship is necessarily different from the relatively accidental relationships that geek identity has with race and class.”