By Ali A. Olomi To read Tom Boellstorff’s introduction to this book reviews series, head over to The Book Review as Conversation. From…
Many graduate students, professors and researchers have been studying MMOs (Massively Multiplayer Online Game) in recent years. They have approached various games and explored very diverse questions related to identity, collaboration, expertise, performance, religious experience, character building, impacts of game-play in day-to-day life, etc.
You can still submit your proposal for the panel Nick Mizer, myself and other colleagues are planning for the American Anthropological Association (AAA) 2013 annual meeting. Check here for more information on the panel about geek anthropology and send your proposal before April 10th!
We look forward to hearing from you!
– The Geek Anthropologist
As I mentioned in my first post, it is essential to define words such as “geek“, “geek culture” or “nerd” before I proceed in this enterprise of the anthropological study of geek culture and online communities. So in the following few weeks I will be posting research material I use to build clearer definitions of these concepts as well as the definitions themselves. The first concepts we will be exploring is those of ”geek’, and ”nerds” as they are central to the project that underlines this blog. In addition, there is an ongoing debate on the deep meaning of these words and, more importantly, on whether there is actually any difference between the two. Some of the most interesting images I found so far on the topic are on this pinterest board. Enjoy!
Hello Geekverse! I am happy to finally get this blog up and running! I have been working on this project for a while already, and thinking about it for even longer. So, what is this blog about? Well the title says it all, but let’s break it down a bit: the geek anthropologist is a blog about the anthropology of geeks and online communities.